It's been a big month for Destiny 2, with Bungie releasing the Forsaken DLC, its new Raid, and new content after the Raid was beaten. The latest addition to the game is the revamped Iron Banner. This is the first instance of the Crucible mode since Forsaken's release, and it features one major change--as well as new armor, weapons, and bounties. Here's how it works and what you can get your hands on.
Each class gets a brand-new set of Legendary armor, with one piece for each slot. There are also six Legendary weapons. All of this gear can be obtained from Iron Banner Engrams, which you receive for cashing in Iron Banner tokens earned by completing matches. However, that's not your only way of obtaining most of these items.
Two of the weapons and each piece of armor for your class can also be purchased for 10 Legendary Shards and 10 Iron Banner tokens. But in order to buy each one, you have to complete a corresponding bounty available from Lord Saladin (who's located in the Tower in his usual spot, on a floor above Shaxx). All of these are done in Iron Banner matches and task you with doing things like winning matches and capturing zones. Complete a bounty and you'll receive 25 Iron Banner Tokens, a piece of random Legendary gear, and the ability to purchase the associated piece of Iron Banner gear.
Here's the full lineup of Iron Banner bounties, all of which provide seven days to complete. They're all fairly self-explanatory, if a bit difficult given the competitive environment they have to be completed in. The one possible exception is Unrelenting, which calls for you to land final blows while your team has a Power Play. That simply means you have to get the last hit on an enemy while your team controls all three capture zones. One thing to note: both Unrelenting and To Be Precise offer Powerful gear rewards. They're difficult, but worth trying to complete.
- Lightbearer -- Land Super final blows in the Iron Banner (25)
- In the Zone -- Capture zones in the Iron Banner (50)
- Iron in the Blood -- Complete matches in the Iron Banner (30)
- Shine On -- Generate Orbs of Light in the Iron Banner (100)
- Iron Victory -- Win matches in the Iron Banner (10)
- Unrelenting -- Land final blows while your team has a Power Play (15)
- To Be Precise -- Land precision final blows in the Iron Banner (100)
One issue players have encountered is that Iron Banner Engrams are not unlocking at the stated Power level. However, Bungie has confirmed the Engrams are simply listing the wrong Power level--these are not intended to be Powerful rewards. A new update was released on Thursday, September 20, but that didn't include any fixes for this or anything else tied to Crucible or Iron Banner.
This iteration of Iron Banner essentially works as it has in the past, with Control as the game mode. However, for the first time in Destiny 2 Iron Banner, level advantages are enabled. What that means is your Power level is a factor in your performance, unlike in a standard Crucible match. In other words, you'll need to account for Power level when selecting your loadout--you'll be at a disadvantage if you use lesser gear that you may like more. Of course, you can always infuse it, though that process is now more expensive than it used to be.
The return of Iron Banner comes alongside the release of update 2.0.3. This doesn't introduce any big new features, but it does resolve a number of lingering issues with the game. That includes one where you'd lose the Offering to the Oracle item if your inventory didn't have room for it; now, it'll be sent to the Postmaster.
0 comments:
Post a Comment